Available Roles

From the Ashes is built around player agency and genuine consequence. The world reacts to what you do, the characters you play shape the story, and no role, however small, is without purpose or possibility.

 

A Few Things to Know Before You Begin

Family trees are canon-grounded but not canon-bound. We have worked to keep each house's history as true to the source material as possible, filling in gaps in a way that feels natural to the lore. Canon characters retain their names, but their paths are not fixed. Their motives, choices, and fates are yours to explore and reinterpret. History provides the foundation. You decide what they do with it.

 

Magic and dragon riding are not available at character creation. Certain named roles may secretly possess special abilities or hidden connections that will only be revealed upon character approval. The potential to bond with a dragon, however, is never disclosed — not by staff, not at approval, not at any point before the attempt itself. The only way to know is to try, when bondable dragons return to Westeros. Even the Targaryens did not know who among them carried that gift until the moment of the attempt. Neither will you.

 

The smallfolk economy is player-driven. Crafters, weaponsmiths, armorers, apothecaries, and healers are featured roles with real mechanical impact. Buffs, medicines, and moon tea can only be obtained through those capable of making them. Some smallfolk roles carry secrets of their own — hidden abilities, spy connections, or ties to powers players will not see coming.

 

You are not limited to featured characters. The individuals highlighted in each house section have an established reason to be in King's Landing or particularly compelling lore worth exploring. They are a starting point, not a ceiling. Any character from the family trees may be applied for, provided the player can reasonably justify their presence in the capital.

 

Navigating This Page

Click a house sigil to view the full family tree for that house. Click a character's name for additional information on featured roles. Click a house name for smaller houses to see known members, notable marriages, and their involvement in the Dance. All of this information will inform your application and your character's backstory.

 

A Note on Regional Characters

From the Ashes is set in King's Landing, and character presence in the capital should make sense for the setting. Most of the realm's great lords are not here -- they are home, managing their lands, their bannermen, and the slow work of rebuilding after the Dance. What King's Landing has instead is a court: the people with reason, ambition, or circumstance enough to be present.

 

Each region of Westeros maintains a formal presence in the capital through a regional representative -- an appable featured role filled by a figure chosen to speak for their region's interests before the crown. This may be the heir to a great house, a senior bannerman, or another suitable figure. Regional representatives are listed under their individual house's featured roles.

 

Beyond the regional representative, the playable pool for outlying regions is shaped by realism. Players are encouraged to think carefully about what would genuinely bring a character of their chosen background to King's Landing and to build that reasoning into their application.

 

The North is distant, insular, and its people do not travel south without purpose. Beyond the northern representative, playable northern characters are primarily limited to northmen from houses that stayed south and took Riverlands wives after the Dance, and a small number of ladies invited to court as potential queen candidates in the spirit of the old Pact of Ice and Fire. House Manderly, whose southron faith, customs, and long history of trade make them a natural exception, may have members present at court without additional justification.

 

Dorne is not yet part of the Seven Kingdoms. The only Dornish presence in King's Landing is the Dornish Ambassador and their immediate household. Noble blood from Dorne carries no social standing at a Westerosi court regardless of family name; a Jordayne or a Wyl is a foreigner here, not a peer.

 

The Iron Islands are similarly limited. No Iron Islander would willingly take up residence in the capital, and playable Iron Islander characters are restricted to featured roles only. In the current period, primarily hostages taken during the recent raids on the Westerlands.

There is also an option to expand upon an existing banner house or create a completely knew one that fits with the canon houses and known members of houses. Upon house creation, the new house will be factored into the selected region's fealty, strength, and wealth system.
Please note: Playable characters from Dorne and the Iron islands are extremely limited in keeping with realism for the setting as Dorne is not yet part of the Seven Kingdoms and no Iron Islander would willingly reside in the capital.