World Combat

Not every conflict in Westeros happens where you can see it. Armies march. Fleets sail. Raiders strike coastlines in the night. Border disputes flare. Beyond the Wall, things stir that few in King's Landing yet take seriously.

 

World combat covers large-scale conflict that cannot be physically played out on sim — military campaigns, naval engagements, regional skirmishes, and events unfolding across the Seven Kingdoms that players in King's Landing influence from a distance. There is no second sim, no battlefield to stand on. What there is, is consequence.

 

Players shape these events through their decisions at court through the orders they give, the alliances they build, the resources they commit, and the ravens they send. The story team manages the mechanics behind the scenes using the regional stats that underpin the world, and results arrive as they would for any lord in King's Landing: by raven, by rumor, and by the ripple of events reaching the capital.

 

How to Get Involved

Any player wishing to initiate, influence, or respond to a large-scale conflict must submit a Story Request. This includes troop movements, fleet deployments, instructions sent to banners, and any military action your character is directing from King's Landing. Letters and ravens to NPCs follow the same process — all correspondence passes through the story team to account for the possibility of interception.

 

The story team will provide updates as events develop. Outcomes depend on the forces involved, the decisions made, and the rolls behind the curtain.

 

What This Looks Like in Play

A lord commits his banners to a campaign in the Reach. Ravens go out. Weeks pass in game time. Reports arrive with word of victories, setbacks, casualties, complications. A coastal house sends word that ironborn longships have been spotted. The Small Council debates a response. A naval commander is dispatched. The outcome arrives by raven three days later.

 

The city reacts. The court adjusts. And somewhere in the Seven Kingdoms, the world has changed in a way your character helped determine.